Innovatieprojecten & Try-outs
New ways to improve and enrich education are forever presenting themselves. Consider for instance “serious games” and their possible applications in education, the development of MOOCS, classroom experiments with iPads and Google Glass, tools to increase interaction in education, and the adoption social media applications as discussion platforms for teachers and students. The Innovation Projects subproject aims to facilitate grasssroots projects that explore innovative ideas and experiments about using IT in education.
We accept proposals for:
1) projects around an innovative idea or a new IT tool, or
2) try-outs of new methodologies or IT tools that are already available (within Utrecht University)
Where necessary, Educate-it will provide financial, technical, or didactic support to the project or try-out. The primary goal is to stimulate educational innovation. That means that projects or try-outs may not always succeed and that some of them will be scalable, but others will not. Whatever the result of the project or try-out, the experience and knowledge gained from it should always be broadly shared and research into its effects should be conducted whenever possible.